Mistrealm

Dungeons and Dragons

Spells from the d20 SRD

Create Living Vault (Ritual)

SchoolConjuration
SubschoolCreation
Spellcraft Dc58
ComponentsV, S, XP
Casting Time100 days, 11 minutes
Range0 ft.
EffectOne living vault, 50 ft. by 50 ft. by 10 ft.
DurationInstantaneous
Saving ThrowNone
Spell ResistanceNone
To Develop540,000 gp; 11 days; 21,600 XP. Seeds: animate (DC 25) large chunk of stone, fortify (DC 27). Factors: allow vault to 'grow' to proper size after created in 4d4 days (ad hoc +20 DC), increase HD of object by 92 (+184 DC), grant magical immunity (ad hoc +105 DC), increase damage reduction to 15 (+28 DC) and to /epic (+15 DC), make permanent (x5 DC). Mitigating factors: increase casting time by 10 minutes (-20 DC), increase casting time by 100 days (-200 DC), 9d6 backlash (-9 DC), seven additional casters contributing one epic spell slot (_133 DC), burn 20,000 XP per epic caster (_1,600 DC).
DescriptionThe character creates a construct known as a living vault to protect and hide his or her treasures. Upon completion, the vault initially measures only 5 feet on a side, but it gradually increases to its proper size over the following 4d4 days. The vault is attuned to the character, allowing him or her alone entrance and egress in a manner similar to a dimension door spell. When the character desires the vault to hide itself, he or she gives it a simple command. To summon the vault, the character may cast a sending spell or arrange some other manner to contact it.

Xp Cost20,000 XP.
ReferenceSRD 3.5 EpicSpells

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